Virtual reality has come a long way since the science fiction depictions of virtual reality simulations we saw in our television shows or books. The latest developments of VR are continuously pushing the limits of what developers can do with our favourite video games and sports. Yes, sports! In recent years, the biggest focus on
It’s been a while since we’ve seen news of a new commercial headset that really pushes the tech forward. Since the release of the original Vive and Rift nearly 2 years ago, the focus of the industry has been on increasing accessibility; justifiably so, but also not all too exciting for those eager to see
Now that the first volley of Windows VR headsets have started hitting the market, it’s time to do a proper round-up of the options available. With more choices than ever before when it comes to the full and premium PC VR experience, it’s really worth taking a proper look at each. On this page you’ll find our
Currently there are two broad categories of VR headset: Dedicated, premium devices that plug into a PC or console and feature full positional tracking, and light-weight mobile headsets that are essentially shells for your smartphone to slip into. If you don’t happen to use one of the select few smartphones that work with the GearVR
It’s now been almost 2 years since Oculus upset its fans by announcing the cost of its flagship device would be £499, a big chunk over the famously-quoted “ballpark figure” of $350 that people were expecting. The price being 50% higher than expected may not have been enough to deter most of the early adopters
Bethesda, in particular, seems extra enthusiastic about VR this year. Following the announcement earlier in the week that Fallout 4 and DOOM were getting full VR versions this year, the publisher also revealed yesterday that another classic, Skyrim, has a VR version in development.
The highly anticipated Oculus Rift exclusive Lone Echo finally has a concrete release date: July 20th. The story-heavy single player game sees the player floating around in zero gravity, sidestepping the whole problem of virtual locomotion by having players move by grabbing objects and propelling themselves forward. Think The Climb, but with gravity switched off! It’s a
With Sony now having sold over a million PSVRs, and the PC VR industry seeing loads of new games being developed, it seems odd that Microsoft are keeping so quiet about a possible VR headset for its Xbox gaming console. Microsoft are clearly more interested in mixed reality on the whole, and their only in-house