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Sony’s first foray into the VR revolution. Along with the hardware, they have been actively funding the development of PSVR games to ensure a diverse and exciting line-up at launch. When it comes to bringing this technology out into the mainstream at large, Sony might just be the standard bearers.
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With its unique design in comparison with other headsets, PlayStationVR is offering solid specs to contest with the current PC lineup. Built with a stylish, futuristic aesthetic, and a frame that shifts the device's weight on to the top of the head, PlayStationVR has been designed as not only an affordable entry into VR, but also as a device that looks the part in any living room. This is currently the only choice for console gamers, but PC gamers will want to keep an eye on this one too, as unconfirmed future PC support may make it an attractive budget option.
With its light-weight and minimal design, it’s easy to put on and take off, and certainly looks the part next to the PS4 itself.
It has a slightly lower-rez screen compared to its PC brethren: 5.7-inch OLED at 960×1080 per eye. A small sacrifice considering the lower price point.
With its lower price, all you need to step into VR is a PS4 and a PlayStation Camera – the total cost of which is a fraction compared to the combined cost of a Vive or Rift and VR-ready PC.
PlayStation Move controllers are also used for the motion control stuff – so if you already have a pair, there’s even less cost for getting the full experience.
All this makes the PSVR the most consumer-viable first-gen VR headset, and the slew of PS4 VR games in development will ensure that it’s more than just a gimmick.
With just a few exceptions, almost all PlayStation VR titles will support DualShock 4 controllers, so getting Move controllers isn’t essential if you don’t already have them. However, the games that also support Move offer an even more immersive VR experience, so even if you don’t grab them right away, they’re absolutely going to be a good add-on down the line.
The Move controllers match up favourably with the HTC Vive’s motion controllers, with precision tracking and haptic feedback.
Being able to easily offer powerful VR experiences in the living room distinguishes the PSVR as the most social VR headset currently available. The breakout box between the console and the headset provides additional processing power for rendering to the TV itself, meaning everyone else can feel involved even though there’s just the one headset.
There’s also talk about unique games and experiences that provide local multiplayer, with one player in VR and the others playing along through more traditional means.
Ultimately though, it’s about being able to show people the wonders of VR from the comfort of the living room. After all, there’s nothing better than witnessing someone experience it for the first time!
PlayStation's Move controllers have been re-appropriated as the official motion controllers for the PSVR. If you already own a pair, you can jump straight into some of the most immersive and interactive experiences VR has to offer!
Like the Move, the PlayStation Camera is an existing peripheral that the PSVR has been engineered to work with. Clipping on to the top of your TV, this camera enables full positional head tracking (for bother the PSVR and the Move controllers). An essential component to the magic of VR.
The DualShock controller has, in its various forms over the years, become a staple of console gaming. Its first model appeared as an enhanced PlayStation 1 controller way back in 1997, and - aside for some subtle but welcome improvements - remains remarkable similar today. Why fix something that isn't broken?
If you already own a PS4, the PSVR's price means getting a premium VR headset is far, far cheaper. And the fact it makes use of Camera and Move - two peripherals that many people will have bought for non-VR reasons - makes it even easier to have the full VR experience set up in your living room.